#ifndef __GAME_RANDOM_HPP__
#define __GAME_RANDOM_HPP__

#include "Engine/Random.hpp"
#include "SimpleSingleton.hpp"

using namespace PocketSurvival::Engine;

namespace PocketSurvival
{
    class GameRandom : public SimpleSingletonItem, public Random {};
    
} // namespace PocketSurvival

#endif
